Design-Research Frameworkv0.1 · working draft

Pillar one · v0.1

The framework

Five concepts, published as a working draft. Each page says where it came from, what it becomes in a harness, and what is still open.

  1. 01

    The problem space

    Five domains that pull against each other. The tension between them is where product problems come from.

  2. 02

    The three loops

    Discovery and design, develop and deploy, direct and define. Three loops that feed each other, with the 6Ds as their phases.

  3. 03

    The well-informed space

    The store every cycle adds to. Observations, articulations, models and reports, structured so people and agents can find and build on them.

  4. 04

    Cost of contact

    No-touch, low-touch, high-touch. The rule for which research an agent can run and which needs a person in the room.

  5. 05

    The Triton method

    Dev-led, triple-track. Development ships first, UI design iterates on what's built, and research evaluates what shipped.